# RenderWare(TM) Script File # An articulated human model. ModelBegin ProtoBegin LeftArm Surface 0.4 0.4 0.6 Color 1.0 0.0 1.0 LightSampling Facet GeometrySampling Solid Texture NULL TransformBegin # Upper arm Translate 0.0 -0.25 0.0 Block 0.05 0.5 0.1 TransformEnd Translate 0.0 -0.5 0.0 RotateJoint 1.0 0.0 0.0 -45.0 ClumpBegin # Fore arm LightSampling Vertex TransformBegin Rotate 1.0 0.0 0.0 180.0 Cone 0.4 0.03 12 TransformEnd Translate 0.0 -0.4 0.0 RotateJoint 0.0 0.0 1.0 30.0 ClumpBegin # Hand Color 1.0 0.0 0.0 Rotate 1.0 0.0 0.0 180.0 Cone 0.2 0.04 12 ClumpEnd ClumpEnd ProtoEnd ProtoBegin RightArm Surface 0.4 0.4 0.6 Color 1.0 0.0 0.0 LightSampling Facet GeometrySampling Solid Texture NULL TransformBegin # Upper arm Translate 0.0 -0.25 0.0 Block 0.08 0.5 0.1 TransformEnd Translate 0.0 -0.5 0.0 ClumpBegin # Fore arm LightSampling Vertex TransformBegin Translate 0.0 -0.4 0.0 Cylinder 0.4 0.03 0.03 12 TransformEnd Translate 0.0 -0.4 0.0 ClumpBegin # Hand Color 1.0 1.0 0.0 Rotate 1.0 0.0 0.0 180.0 Cone 0.2 0.04 12 ClumpEnd ClumpEnd ProtoEnd ProtoBegin LeftLeg # Temporary material Surface 0.4 0.4 0.6 Color 1.0 0.0 0.0 LightSampling Facet GeometrySampling Solid Texture NULL TransformBegin # Upper leg Translate 0.0 -0.3 0.0 Block 0.1 0.6 0.1 TransformEnd Translate 0.0 -0.6 0.0 ClumpBegin # Lower leg Color 0.0 1.0 0.0 TransformBegin Translate 0.0 -0.25 0.0 Block 0.1 0.5 0.01 TransformEnd Translate 0.0 -0.5 0.0 ClumpBegin # Foot Color 1.0 1.0 0.0 Translate 0.0 0.0 0.1 Scale 0.4 0.4 1.0 Sphere 0.1 3 ClumpEnd ClumpEnd ProtoEnd ProtoBegin RightLeg # Temporary material Surface 0.4 0.4 0.6 Color 1.0 0.0 1.0 LightSampling Vertex GeometrySampling Solid Texture NULL TransformBegin # Upper leg Translate 0.0 -0.6 0.0 Cone 0.6 0.07 12 TransformEnd Translate 0.0 -0.6 0.0 ClumpBegin # Lower leg TransformBegin Translate 0.0 -0.25 0.0 Scale 0.2 1.0 0.2 Sphere 0.25 3 TransformEnd Translate 0.0 -0.5 0.0 ClumpBegin # Foot Translate 0.0 0.0 0.1 Scale 0.4 0.4 1.0 Sphere 0.1 3 ClumpEnd ClumpEnd ProtoEnd ProtoBegin Legs # Temporary material Surface 0.4 0.4 0.6 Color 0.0 1.0 0.0 LightSampling Facet GeometrySampling Solid Texture NULL Block 0.3 0.15 0.15 # Abdomen TransformBegin # Place the right leg Translate -0.15 0.0 0.0 ClumpBegin ProtoInstance RightLeg ClumpEnd TransformEnd TransformBegin # Place the left leg Translate 0.15 0.0 0.0 ClumpBegin ProtoInstance LeftLeg ClumpEnd TransformEnd ProtoEnd ProtoBegin Body # Temporary material Surface 0.4 0.4 0.6 Color 0.0 1.0 0.0 LightSampling Vertex GeometrySampling Solid Texture NULL ClumpBegin # Upper body Translate 0.0 0.55 0.0 MaterialBegin LightSampling Facet Block 0.5 0.02 0.2 MaterialEnd TransformBegin # Neck MaterialBegin Color 1.0 1.0 0.0 Translate 0.0 0.01 0.0 TransformBegin Cylinder 0.15 0.05 0.05 12 TransformEnd Translate 0.0 0.15 0.0 ClumpBegin # Head Translate 0.0 0.15 0.05 Scale 0.65 1.0 0.65 Sphere 0.15 3 ClumpEnd MaterialEnd TransformEnd TransformBegin # Place the right arm Translate -0.25 0.0 0.0 ClumpBegin ProtoInstance RightArm ClumpEnd TransformEnd TransformBegin # Place the left arm Translate 0.25 0.0 0.0 ClumpBegin ProtoInstance LeftArm ClumpEnd TransformEnd TransformBegin # Upper torso Scale 1.0 1.0 0.5 Rotate 1.0 0.0 0.0 180.0 Cone 0.5 0.2 12 TransformEnd ClumpEnd TransformBegin # Lower torso is centre of body MaterialBegin Color 0.0 0.5 1.0 Scale 1.0 0.5 0.5 Sphere 0.1 3 MaterialEnd TransformEnd Translate 0.0 -0.2 0.0 ProtoInstance Legs ProtoEnd ClumpBegin ProtoInstance Body ClumpEnd ModelEnd